3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/script_core/runtime/scripting/Result.h"
7#include "mc/scripting/modules/minecraft/components/ScriptActorComponent.h"
15namespace ScriptModuleMinecraft {
21 virtual bool _isValid()
const ;
27 MCNAPI ::Scripting::Result<int, ::ScriptModuleMinecraft::ScriptInvalidActorError>
getTotalArmor();
29 MCNAPI ::Scripting::Result<int, ::ScriptModuleMinecraft::ScriptInvalidActorError>
getTotalToughness();
35 MCNAPI static ::Scripting::ClassBinding
bind();
Definition ScriptActorComponent.h:21
Definition ScriptEquippableComponent.h:17
MCAPI bool $_isValid() const
MCAPI ::Scripting::Result< int, ::ScriptModuleMinecraft::ScriptInvalidActorError > getTotalToughness()
MCAPI ::Scripting::Result< int, ::ScriptModuleMinecraft::ScriptInvalidActorError > getTotalArmor()
static MCAPI ::Scripting::ClassBinding bind()
Definition ScriptInvalidActorError.h:18
Definition ClassBinding.h:10