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CommandBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/ActorBlockBase.h"
7#include "mc/world/level/block/BlockType.h"
8#include "mc/world/level/block/CommandBlockMode.h"
9
10// auto generated forward declare list
11// clang-format off
12class Actor;
13class Block;
14class BlockActor;
15class BlockPos;
16class BlockSource;
18class ItemInstance;
19class Vec3;
20namespace BlockEvents { class BlockPlayerInteractEvent; }
21namespace BlockEvents { class BlockQueuedTickEvent; }
22namespace BlockEvents { class BlockRedstoneUpdateEvent; }
23// clang-format on
24
25class CommandBlock : public ::ActorBlock {
26public:
27 // member variables
28 // NOLINTBEGIN
29 ::ll::TypedStorage<2, 2, ::CommandBlockMode> mCBMode;
30 // NOLINTEND
31
32public:
33 // virtual functions
34 // NOLINTBEGIN
35 virtual bool isInteractiveBlock() const /*override*/;
36
37 virtual ::Block const&
38 getPlacementBlock(::Actor const& by, ::BlockPos const& pos, uchar face, ::Vec3 const& clickPos, int itemValue) const
39 /*override*/;
40
41 virtual uchar getMappedFace(uchar face, ::Block const& block) const /*override*/;
42
43 virtual void neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const
44 /*override*/;
45
46 virtual bool canInstatick() const /*override*/;
47
48 virtual ::ItemInstance asItemInstance(::Block const&, ::BlockActor const*) const /*override*/;
49
50 virtual int getVariant(::Block const& block) const /*override*/;
51
52 virtual bool hasComparatorSignal() const /*override*/;
53
54 virtual int getComparatorSignal(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, uchar dir) const
55 /*override*/;
56 // NOLINTEND
57
58public:
59 // member functions
60 // NOLINTBEGIN
61 MCAPI bool _executeChainBlock(
62 ::BlockSource& region,
63 ::BlockPos const& pos,
64 ::CommandBlockActor& blockActor,
65 bool fromTickQueue
66 ) const;
67
69
70 MCNAPI void tick(::BlockEvents::BlockQueuedTickEvent& eventData) const;
71
72 MCNAPI void
73 updateBlock(::BlockSource& region, ::BlockPos const& pos, ::CommandBlockMode newMode, bool conditional) const;
74
75 MCNAPI void use(::BlockEvents::BlockPlayerInteractEvent& eventData) const;
76 // NOLINTEND
77
78public:
79 // static functions
80 // NOLINTBEGIN
81 MCNAPI static void _executeChain(::BlockSource& region, ::BlockPos const& pos);
82 // NOLINTEND
83
84public:
85 // static variables
86 // NOLINTBEGIN
87 MCNAPI static ::std::add_lvalue_reference_t<int[]> mCBModeMap();
88 // NOLINTEND
89
90public:
91 // virtual function thunks
92 // NOLINTBEGIN
93 MCNAPI bool $isInteractiveBlock() const;
94
95 MCNAPI ::Block const& $getPlacementBlock(
96 ::Actor const& by,
97 ::BlockPos const& pos,
98 uchar face,
99 ::Vec3 const& clickPos,
100 int itemValue
101 ) const;
102
103 MCNAPI uchar $getMappedFace(uchar face, ::Block const& block) const;
104
105 MCNAPI void $neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const;
106
107 MCNAPI bool $canInstatick() const;
108
109 MCNAPI ::ItemInstance $asItemInstance(::Block const&, ::BlockActor const*) const;
110
111 MCNAPI int $getVariant(::Block const& block) const;
112
113 MCNAPI bool $hasComparatorSignal() const;
114
115 MCNAPI int
116 $getComparatorSignal(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, uchar dir) const;
117
118
119 // NOLINTEND
120
121public:
122 // vftables
123 // NOLINTBEGIN
124 MCNAPI static void** $vftable();
125 // NOLINTEND
126};
Definition Actor.h:116
Definition BlockActor.h:30
Definition BlockPlayerInteractEvent.h:18
Definition BlockQueuedTickEvent.h:16
Definition BlockRedstoneUpdateEvent.h:15
Definition BlockPos.h:14
Definition BlockSource.h:72
Definition Block.h:42
Definition CommandBlockActor.h:22
Definition CommandBlock.h:25
MCAPI int $getVariant(::Block const &block) const
MCAPI::Block const & $getPlacementBlock(::Actor const &by, ::BlockPos const &pos, uchar face, ::Vec3 const &clickPos, int itemValue) const
MCAPI bool $hasComparatorSignal() const
MCAPI bool $canInstatick() const
MCAPI bool $isInteractiveBlock() const
MCAPI void $neighborChanged(::BlockSource &region, ::BlockPos const &pos, ::BlockPos const &neighborPos) const
MCAPI uchar $getMappedFace(uchar face, ::Block const &block) const
static MCAPI void ** $vftable()
MCAPI int $getComparatorSignal(::BlockSource &region, ::BlockPos const &pos, ::Block const &block, uchar dir) const
MCAPI::ItemInstance $asItemInstance(::Block const &, ::BlockActor const *) const
MCAPI void tick(::BlockEvents::BlockQueuedTickEvent &eventData) const
static MCAPI ::std::add_lvalue_reference_t< int[]> mCBModeMap()
MCAPI void updateBlock(::BlockSource &region, ::BlockPos const &pos, ::CommandBlockMode newMode, bool conditional) const
MCAPI void use(::BlockEvents::BlockPlayerInteractEvent &eventData) const
static MCAPI void _executeChain(::BlockSource &region, ::BlockPos const &pos)
MCAPI void _onRedstoneUpdate(::BlockEvents::BlockRedstoneUpdateEvent &blockEvent) const
Definition ItemInstance.h:15
Definition Vec3.h:10