3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/DirtyFlag.h"
7#include "mc/client/gui/GameEventNotification.h"
8#include "mc/client/gui/screens/controllers/ClientInstanceScreenController.h"
9#include "mc/client/gui/screens/controllers/ModalScreenButtonId.h"
10#include "mc/client/gui/screens/controllers/ScreenExitBehavior.h"
11#include "mc/legacy/ActorUniqueID.h"
12#include "mc/server/commands/PlayerPermissionLevel.h"
13#include "mc/world/actor/player/LayeredAbilities.h"
19namespace Json {
class Value; }
26 ::ll::TypedStorage<1, 1, bool> mEduPermissionsPopupActive;
27 ::ll::TypedStorage<1, 1, bool> mPermissionDropdownActive;
28 ::ll::TypedStorage<8, 1464, ::LayeredAbilities> mStartAbilityCache;
29 ::ll::TypedStorage<8, 1464, ::LayeredAbilities> mAbilities;
30 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mDefaultPlayerId;
31 ::ll::TypedStorage<8, 8, uint64> mSelectedPlayerIndex;
32 ::ll::TypedStorage<1, 1, bool> mCanEdit;
33 ::ll::TypedStorage<1, 1, bool> mPlayerListInitialized;
34 ::ll::TypedStorage<1, 1, bool> mContentAreaActive;
35 ::ll::TypedStorage<8, 24, ::std::vector<::std::string>> mPermissionNames;
36 ::ll::TypedStorage<8, 24, ::std::vector<::ActorUniqueID>> mClientIds;
37 ::ll::TypedStorage<8, 16, ::std::weak_ptr<::UserDataScreenController>> mUserDataScreenController;
42 PermissionsScreenController();
47 virtual ~PermissionsScreenController() =
default;
49 virtual void onOpen() ;
51 virtual ::ui::DirtyFlag tick() ;
53 virtual ::ui::DirtyFlag handleGameEventNotification(::ui::GameEventNotification notification) ;
55 virtual void addStaticScreenVars(::Json::Value& globalVars) ;
57 virtual void onLeave() ;
64 ::std::shared_ptr<::ClientInstanceScreenModel> model,
66 ::std::weak_ptr<::UserDataScreenController> userDataScreenController,
67 ::ScreenExitBehavior exitBehavior
97 ::std::shared_ptr<::ClientInstanceScreenModel> model,
99 ::std::weak_ptr<::UserDataScreenController> userDataScreenController,
100 ::ScreenExitBehavior exitBehavior
Definition ClientInstanceScreenController.h:5
Definition ClientInstanceScreenModel.h:5
Definition PermissionsScreenController.h:5
MCAPI void _confirmationNoCheatsDialog(::std::function< void(::ModalScreenButtonId)> callback)
MCAPI::ui::DirtyFlag $tick()
MCAPI PermissionsScreenController(::std::shared_ptr<::ClientInstanceScreenModel > model, ::ActorUniqueID defaultPlayerId, ::std::weak_ptr<::UserDataScreenController > userDataScreenController, ::ScreenExitBehavior exitBehavior)
MCAPI void _syncAbilities()
MCAPI void _confirmationDeoppingOtherDialog(::std::function< void(::ModalScreenButtonId)> callback)
MCAPI void _evaluateCanEdit()
MCAPI void $addStaticScreenVars(::Json::Value &globalVars)
MCAPI void _confirmationDeoppingSelfDialog(::std::function< void(::ModalScreenButtonId)> callback)
MCAPI bool _isLocalPlayerSelected() const
MCAPI void * $ctor(::std::shared_ptr<::ClientInstanceScreenModel > model, ::ActorUniqueID defaultPlayerId, ::std::weak_ptr<::UserDataScreenController > userDataScreenController, ::ScreenExitBehavior exitBehavior)
MCAPI bool _isNonXboxLivePlayerSelected() const
MCAPI void _decidePermissions()
MCAPI::ui::DirtyFlag $handleGameEventNotification(::ui::GameEventNotification notification)
MCAPI void _setCurrentPermissionLevel(::PlayerPermissionLevel permissionLevel, bool checkDefaultCustomAbilities)
MCAPI void _closeEduPermissionsPopup()
MCAPI void _populateClientIds()
Definition UserDataScreenController.h:5
Definition ActorUniqueID.h:5