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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Scripted client input for mod tests
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Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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MesaSurfaceBlocks.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated forward declare list
6
// clang-format off
7
class
Block
;
8
// clang-format on
9
10
struct
MesaSurfaceBlocks
{
11
public
:
12
// member variables
13
// NOLINTBEGIN
14
::ll::TypedStorage<8, 128, ::std::array<::Block const*, 16>> mClayMaterials;
15
::ll::TypedStorage<8, 8, ::Block const*> mHardClayMaterial;
16
::ll::TypedStorage<1, 1, bool const> mBrycePillars;
17
::ll::TypedStorage<1, 1, bool const> mHasForest;
18
// NOLINTEND
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public
:
21
// static functions
22
// NOLINTBEGIN
23
MCNAPI static ::std::array<::Block const*, 16>
buildClayMaterials
(
::Block
const
& base);
24
// NOLINTEND
25
};
Block
Definition
Block.h:42
MesaSurfaceBlocks
Definition
MesaSurfaceBlocks.h:10
MesaSurfaceBlocks::buildClayMaterials
static MCAPI ::std::array<::Block const *, 16 > buildClayMaterials(::Block const &base)
src
mc
world
level
biome
components
MesaSurfaceBlocks.h
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