3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/Actor.h"
7#include "mc/world/actor/ActorEvent.h"
18 ::ll::TypedStorage<1, 1, bool> mClientSideAttackStarted;
24 virtual void normalTick() ;
26 virtual ::ActorUniqueID getSourceUniqueID()
const ;
28 virtual void handleEntityEvent(::ActorEvent
id,
int data) ;
30 virtual float getShadowRadius()
const ;
Definition EvocationFang.h:14
MCAPI float $getShadowRadius() const
MCAPI void $handleEntityEvent(::ActorEvent id, int data)
static MCAPI void ** $vftable()
MCAPI::ActorUniqueID $getSourceUniqueID() const
Definition ActorUniqueID.h:5