3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/level/block/BlockType.h"
30 ::ll::TypedStorage<1, 1, bool> mFancyBubbles;
38 virtual bool isPreservingMediumWhenPlaced(::BlockType
const* medium)
const ;
50 virtual void addAABBs(
54 ::AABB const* intersectTestBox,
55 ::std::vector<::AABB>& inoutBoxes
58 virtual bool addCollisionShapes(
62 ::AABB const* intersectTestBox,
63 ::std::vector<::AABB>& inoutBoxes,
67 virtual ::AABB getCollisionShape(
74 virtual bool shouldTickOnSetBlock()
const ;
76 virtual ::std::optional<::HashedString> getRequiredMedium()
const ;
122 ::AABB const* intersectTestBox,
123 ::std::vector<::AABB>& inoutBoxes
130 ::AABB const* intersectTestBox,
131 ::std::vector<::AABB>& inoutBoxes,
Definition BlockPlaceEvent.h:16
Definition BlockQueuedTickEvent.h:16
Definition BlockSource.h:72
Definition BubbleColumnBlock.h:26
static MCAPI void _createParticles(::BlockSource ®ion, ::BlockPos const &pos, ::Random &random, bool down)
MCAPI bool $addCollisionShapes(::Block const &block, ::IConstBlockSource const ®ion, ::BlockPos const &pos, ::AABB const *intersectTestBox, ::std::vector<::AABB > &inoutBoxes, ::optional_ref<::GetCollisionShapeInterface const > entity) const
MCAPI bool $checkIsPathable(::Actor &entity, ::BlockPos const &lastPathPos, ::BlockPos const &pathPos) const
MCAPI::AABB $getCollisionShape(::Block const &, ::IConstBlockSource const &, ::BlockPos const &, ::optional_ref<::GetCollisionShapeInterface const >) const
MCAPI bool $isPreservingMediumWhenPlaced(::BlockType const *medium) const
MCAPI bool $canSurvive(::BlockSource ®ion, ::BlockPos const &pos) const
MCAPI ::std::optional<::HashedString > $getRequiredMedium() const
MCAPI void $addAABBs(::Block const &block, ::IConstBlockSource const ®ion, ::BlockPos const &pos, ::AABB const *intersectTestBox, ::std::vector<::AABB > &inoutBoxes) const
MCAPI void onPlace(::BlockEvents::BlockPlaceEvent &eventData) const
static MCAPI bool addBubbleColumnSegment(::BlockSource ®ion, ::BlockPos const &pos)
MCAPI bool $shouldTickOnSetBlock() const
static MCAPI bool shouldDragDown(::Block const &block)
static MCAPI void spawnBubbles(::BlockSource ®ion, ::BlockPos const &pos)
MCAPI bool $mayPick(::BlockSource const ®ion, ::Block const &block, bool liquid) const
MCAPI void $animateTickBedrockLegacy(::BlockAnimateTickData const &tickData) const
static MCAPI void ** $vftable()
MCAPI void tick(::BlockEvents::BlockQueuedTickEvent &eventData) const
MCAPI void $neighborChanged(::BlockSource ®ion, ::BlockPos const &pos, ::BlockPos const &neighborPos) const
static MCAPI bool _getFlowDownward(::Block const &block)
MCAPI void $onGraphicsModeChanged(::BlockGraphicsModeChangeContext const &context)
Definition GetCollisionShapeInterface.h:13
Definition HashedString.h:5
Definition IConstBlockSource.h:25
Definition optional_ref.h:10
Definition BlockAnimateTickData.h:14
Definition BlockGraphicsModeChangeContext.h:5