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Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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ShiftedValueAmplifier.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/attribute/Amplifier.h"
7
8
class
ShiftedValueAmplifier
:
public
::Amplifier
{
9
public
:
10
// member variables
11
// NOLINTBEGIN
12
::ll::TypedStorage<4, 4, int> mShiftedValue;
13
::ll::TypedStorage<4, 4, float> mScalar;
14
// NOLINTEND
15
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public
:
17
// virtual functions
18
// NOLINTBEGIN
19
virtual
~ShiftedValueAmplifier
()
/*override*/
=
default
;
20
21
virtual
float
getAmount(
int
amplification,
float
scale)
const
/*override*/
;
22
// NOLINTEND
23
24
public
:
25
// virtual function thunks
26
// NOLINTBEGIN
27
MCNAPI
float
$getAmount
(
int
amplification,
float
scale)
const
;
28
29
30
// NOLINTEND
31
32
public
:
33
// vftables
34
// NOLINTBEGIN
35
MCNAPI
static
void
**
$vftable
();
36
// NOLINTEND
37
};
Amplifier
Definition
Amplifier.h:5
ShiftedValueAmplifier
Definition
ShiftedValueAmplifier.h:8
ShiftedValueAmplifier::$getAmount
MCAPI float $getAmount(int amplification, float scale) const
ShiftedValueAmplifier::$vftable
static MCAPI void ** $vftable()
src
mc
world
attribute
ShiftedValueAmplifier.h
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