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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Runs LLSE script plugins on LeviLamina
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Bedrock launcher for Windows and Android
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Scripted client input for mod tests
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Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
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FocusNavigationController.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
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namespace
OreUI {
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class
FocusNavigationController {
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public
:
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// FocusNavigationController inner types declare
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// clang-format off
11
struct
FocusBinding
;
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struct
Placement
;
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struct
FocusNodeDesc
;
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struct
Node
;
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// clang-format on
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// FocusNavigationController inner types define
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enum class
FocusNodeKind : uchar {};
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struct
FocusBinding
{};
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struct
Placement
{};
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struct
FocusNodeDesc
{};
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struct
Node
{};
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};
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}
// namespace OreUI
OreUI::FocusNavigationController::FocusBinding
Definition
FocusNavigationController.h:20
OreUI::FocusNavigationController::FocusNodeDesc
Definition
FocusNavigationController.h:24
OreUI::FocusNavigationController::Node
Definition
FocusNavigationController.h:26
OreUI::FocusNavigationController::Placement
Definition
FocusNavigationController.h:22
src-server
mc
client
gui
oreui
input
FocusNavigationController.h
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