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Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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ServerNetworkController.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/network/IServerNetworkController.h"
7
#include "mc/world/actor/player/AbilitiesIndex.h"
8
9
// auto generated forward declare list
10
// clang-format off
11
class
ServerPlayer
;
12
// clang-format on
13
14
struct
ServerNetworkController :
public
::IServerNetworkController
{
15
public
:
16
// member variables
17
// NOLINTBEGIN
18
::ll::UntypedStorage<1, 1>
mUnk522e4e;
19
::ll::UntypedStorage<8, 64>
mUnk733c97;
20
// NOLINTEND
21
22
public
:
23
// prevent constructor by default
24
ServerNetworkController& operator=(ServerNetworkController
const
&);
25
ServerNetworkController(ServerNetworkController
const
&);
26
ServerNetworkController();
27
28
public
:
29
// virtual functions
30
// NOLINTBEGIN
31
virtual
bool
isDedicatedServer()
const
/*override*/
;
32
33
virtual
bool
canChangePermission(
::ServerPlayer
const
& player)
const
/*override*/
;
34
// NOLINTEND
35
36
public
:
37
// virtual function thunks
38
// NOLINTBEGIN
39
MCNAPI
bool
$isDedicatedServer
()
const
;
40
41
MCNAPI
bool
$canChangePermission
(
::ServerPlayer
const
& player)
const
;
42
43
44
// NOLINTEND
45
};
ServerPlayer
Definition
ServerPlayer.h:73
IServerNetworkController
Definition
IServerNetworkController.h:10
ServerNetworkController::$canChangePermission
MCAPI bool $canChangePermission(::ServerPlayer const &player) const
ServerNetworkController::$isDedicatedServer
MCAPI bool $isDedicatedServer() const
ll::UntypedStorage
Definition
Alias.h:14
src
mc
network
ServerNetworkController.h
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for LeviLamina by
1.16.1