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FreezeOnHitSubcomponentDefinition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/v1_26_50/actor/ProjectileOnHitSubcomponent.h"
7
8namespace SharedTypes::v1_26_50 {
9
11public:
12 // FreezeOnHitSubcomponentDefinition inner types define
13 enum class Shape : uchar {
14 Cube = 0,
15 Sphere = 1,
16 };
17
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<1, 1, ::SharedTypes::v1_26_50::FreezeOnHitSubcomponentDefinition::Shape> mShape;
22 ::ll::TypedStorage<4, 4, float> mSize;
23 ::ll::TypedStorage<1, 1, bool> mSnapToBlock;
24 // NOLINTEND
25
26public:
27 // virtual functions
28 // NOLINTBEGIN
29 virtual ::std::string_view const getName() const /*override*/;
30 // NOLINTEND
31
32public:
33 // static variables
34 // NOLINTBEGIN
35 MCNAPI static ::std::string_view const& NAME();
36 // NOLINTEND
37
38public:
39 // virtual function thunks
40 // NOLINTBEGIN
41 MCNAPI ::std::string_view const $getName() const;
42
43
44 // NOLINTEND
45
46public:
47 // vftables
48 // NOLINTBEGIN
49 MCNAPI static void** $vftable();
50 // NOLINTEND
51};
52
53} // namespace SharedTypes::v1_26_50
Definition Cube.h:5
Definition FreezeOnHitSubcomponentDefinition.h:10
static MCAPI ::std::string_view const & NAME()
MCAPI::std::string_view const $getName() const
Definition ProjectileOnHitSubcomponent.h:7