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Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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Fish.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/actor/ActorInitializationMethod.h"
7
#include "mc/world/actor/animal/WaterAnimal.h"
8
9
// auto generated forward declare list
10
// clang-format off
11
class
Actor
;
12
class
ActorDefinitionGroup
;
13
class
EntityContext
;
14
struct
ActorDefinitionIdentifier
;
15
struct
VariantParameterList
;
16
// clang-format on
17
18
class
Fish :
public
::WaterAnimal {
19
public
:
20
// prevent constructor by default
21
Fish();
22
23
public
:
24
// virtual functions
25
// NOLINTBEGIN
26
virtual
bool
startRiding(::Actor& vehicle,
bool
forceRiding)
/*override*/
;
27
28
virtual
bool
createAIGoals()
/*override*/
;
29
30
virtual
void
31
initializeComponents(::ActorInitializationMethod method,
::VariantParameterList
const
& params)
/*override*/
;
32
// NOLINTEND
33
34
public
:
35
// member functions
36
// NOLINTBEGIN
37
MCNAPI
Fish
(
38
::ActorDefinitionGroup
* definitions,
39
::ActorDefinitionIdentifier
const
& definitionName,
40
::EntityContext
& entityContext
41
);
42
// NOLINTEND
43
44
public
:
45
// constructor thunks
46
// NOLINTBEGIN
47
MCNAPI
void
*
$ctor
(
48
::ActorDefinitionGroup
* definitions,
49
::ActorDefinitionIdentifier
const
& definitionName,
50
::EntityContext
& entityContext
51
);
52
// NOLINTEND
53
54
public
:
55
// virtual function thunks
56
// NOLINTBEGIN
57
MCNAPI
bool
$startRiding
(::Actor& vehicle,
bool
forceRiding);
58
59
MCNAPI
bool
$createAIGoals
();
60
61
MCNAPI
void
$initializeComponents
(::ActorInitializationMethod method,
::VariantParameterList
const
& params);
62
63
64
// NOLINTEND
65
66
public
:
67
// vftables
68
// NOLINTBEGIN
69
MCNAPI
static
void
**
$vftable
();
70
// NOLINTEND
71
};
ActorDefinitionGroup
Definition
ActorDefinitionGroup.h:26
Actor
Definition
Actor.h:116
EntityContext
Definition
EntityContext.h:15
Fish::$createAIGoals
MCAPI bool $createAIGoals()
Fish::$initializeComponents
MCAPI void $initializeComponents(::ActorInitializationMethod method, ::VariantParameterList const ¶ms)
Fish::$ctor
MCAPI void * $ctor(::ActorDefinitionGroup *definitions, ::ActorDefinitionIdentifier const &definitionName, ::EntityContext &entityContext)
Fish::Fish
MCAPI Fish(::ActorDefinitionGroup *definitions, ::ActorDefinitionIdentifier const &definitionName, ::EntityContext &entityContext)
Fish::$startRiding
MCAPI bool $startRiding(::Actor &vehicle, bool forceRiding)
Fish::$vftable
static MCAPI void ** $vftable()
ActorDefinitionIdentifier
Definition
ActorDefinitionIdentifier.h:15
VariantParameterList
Definition
VariantParameterList.h:17
src
mc
world
actor
animal
Fish.h
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for LeviLamina by
1.16.1