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PlayerInteractionUtility.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/HandSlot.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class ItemDescriptor;
12class Player;
13// clang-format on
14
15namespace PlayerInteractionUtility {
16// functions
17// NOLINTBEGIN
18MCNAPI void feedActorWithItem(
19 ::Player& player,
20 ::Actor& actorToFeed,
21 ::HandSlot handSlot,
22 ::std::optional<::ItemDescriptor> const& resultItem
23);
24// NOLINTEND
25
26} // namespace PlayerInteractionUtility
Definition Actor.h:116
Definition ItemDescriptor.h:24
Definition Player.h:131