3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/LevelSeed64.h"
7#include "mc/world/level/biome/surface/ISurfaceBuilder.h"
14namespace VanillaSurfaceBuilders {
20 ::ll::TypedStorage<8, 8, ::LevelSeed64> mLevelSeed;
32 virtual void buildSurfaceAt(
38 virtual bool getUsesDepthValue()
const ;
Definition ISurfaceBuilder.h:22
Definition LevelSeed64.h:5
Definition SurfaceBuilderData.h:8
Definition NoiseGradientSurfaceBuilder.h:16
MCAPI bool $getUsesDepthValue() const
MCAPI bool $isBestBuilder(::SurfaceBuilderData const &surfaceBuilderData) const
MCAPI void $initBuilder(::LevelSeed64 levelSeed)
MCAPI void $buildSurfaceAt(::ISurfaceBuilder::GlobalParameters const &, ::ISurfaceBuilder::SurfaceBuilderParameters const &surfaceBuilderParams, ::ISurfaceBuilder::PerColumnParameters const &columnParams) const
MCAPI void $initBiomeSurface(::SurfaceBuilderData &surfaceBuilderData) const
Definition ISurfaceBuilder.h:37
Definition ISurfaceBuilder.h:55
Definition ISurfaceBuilder.h:73