3#include "mc/_HeaderOutputPredefine.h"
20 MCNAPI static ::std::optional<::std::vector<::ItemStack>>
24 ::std::string
const& lootTableDir,
31 MCNAPI static ::std::optional<::std::vector<::ItemStack>>
Definition BlockSource.h:72
Definition CommandOutput.h:20
Definition ItemStack.h:26
Definition LootResolver.h:16
static MCAPI ::std::optional<::std::vector<::ItemStack > > getItemsFromKilling(::Actor *killer, ::Actor *victim, ::ItemStack const &tool, ::CommandOutput *commandOutput)
static MCAPI ::std::optional<::std::vector<::ItemStack > > getItemsFromLooting(::std::string const &lootTableDir, ::ItemStack const &tool, ::Level &level, ::DimensionType dimensionId, ::CommandOutput *commandOutput)
static MCAPI ::std::optional<::std::vector<::ItemStack > > getItemsFromMining(::BlockSource const ®ion, ::BlockPos positionToMine, ::ItemStack const &tool)
Definition DimensionType.h:5