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Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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FrostedIceBlock.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/level/block/CrackingIceBlock.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
class
Block
;
11
class
BlockActor
;
12
class
BlockPos
;
13
class
BlockSource
;
14
class
EntityContext
;
15
class
ItemInstance
;
16
class
Random
;
17
// clang-format on
18
19
class
FrostedIceBlock
:
public
::CrackingIceBlock {
20
public
:
21
// virtual functions
22
// NOLINTBEGIN
23
virtual
void
onStandOn(
::EntityContext
& entity,
::BlockPos
const
& pos)
const
/*override*/
;
24
25
virtual ::ItemInstance asItemInstance(
::Block
const
&,
::BlockActor
const
*)
const
/*override*/
;
26
27
virtual
bool
_shouldEnvironmentIncreaseCracking(
28
::BlockSource
& region,
29
::BlockPos
const
& pos,
30
::Block
const
& block,
31
::Random
& random
32
)
const
/*override*/
;
33
// NOLINTEND
34
35
public
:
36
// virtual function thunks
37
// NOLINTBEGIN
38
MCNAPI
void
$onStandOn
(
::EntityContext
& entity,
::BlockPos
const
& pos)
const
;
39
40
MCNAPI ::ItemInstance
$asItemInstance
(
::Block
const
&,
::BlockActor
const
*)
const
;
41
42
MCNAPI
bool
$_shouldEnvironmentIncreaseCracking
(
43
::BlockSource
& region,
44
::BlockPos
const
& pos,
45
::Block
const
& block,
46
::Random
& random
47
)
const
;
48
49
50
// NOLINTEND
51
52
public
:
53
// vftables
54
// NOLINTBEGIN
55
MCNAPI
static
void
**
$vftable
();
56
// NOLINTEND
57
};
BlockActor
Definition
BlockActor.h:30
BlockPos
Definition
BlockPos.h:14
BlockSource
Definition
BlockSource.h:72
Block
Definition
Block.h:42
EntityContext
Definition
EntityContext.h:15
FrostedIceBlock
Definition
FrostedIceBlock.h:19
FrostedIceBlock::$onStandOn
MCAPI void $onStandOn(::EntityContext &entity, ::BlockPos const &pos) const
FrostedIceBlock::$asItemInstance
MCAPI::ItemInstance $asItemInstance(::Block const &, ::BlockActor const *) const
FrostedIceBlock::$_shouldEnvironmentIncreaseCracking
MCAPI bool $_shouldEnvironmentIncreaseCracking(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, ::Random &random) const
FrostedIceBlock::$vftable
static MCAPI void ** $vftable()
ItemInstance
Definition
ItemInstance.h:15
Random
Definition
Random.h:10
src
mc
world
level
block
FrostedIceBlock.h
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