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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Runs LLSE script plugins on LeviLamina
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Bedrock launcher for Windows and Android
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Scripted client input for mod tests
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Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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DelayDelegateData.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
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// auto generated inclusion list
6
#include "mc/world/level/BlockPos.h"
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// auto generated forward declare list
9
// clang-format off
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class
FallingBlock
;
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class
FallingBlockActor
;
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class
IBlockSource
;
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// clang-format on
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namespace
FallingBlockSystemOnLand {
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struct
DelayDelegateData
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 8, ::FallingBlock const*> fallingBlock;
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::ll::TypedStorage<8, 8, ::IBlockSource*> mRegion;
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::ll::TypedStorage<4, 12, ::BlockPos> mPosition;
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::ll::TypedStorage<8, 8, ::FallingBlockActor*> mFallingBlockActor;
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// NOLINTEND
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};
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}
// namespace FallingBlockSystemOnLand
FallingBlockActor
Definition
FallingBlockActor.h:28
FallingBlock
Definition
FallingBlock.h:19
IBlockSource
Definition
IBlockSource.h:39
FallingBlockSystemOnLand::DelayDelegateData
Definition
DelayDelegateData.h:17
src
mc
entity
systems
falling_block_system_on_land
DelayDelegateData.h
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