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Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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ScriptEffectType.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated forward declare list
6
// clang-format off
7
class
MobEffect
;
8
namespace
Scripting {
struct
ClassBinding
; }
9
// clang-format on
10
11
namespace
ScriptModuleMinecraft {
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13
class
ScriptEffectType
{
14
public
:
15
// member variables
16
// NOLINTBEGIN
17
::ll::TypedStorage<8, 8, ::MobEffect const*> mEffect;
18
// NOLINTEND
19
20
public
:
21
// member functions
22
// NOLINTBEGIN
23
MCNAPI ::std::string
getName_V1
()
const
;
24
25
MCNAPI ::std::string
getName_V2
()
const
;
26
// NOLINTEND
27
28
public
:
29
// static functions
30
// NOLINTBEGIN
31
MCNAPI static ::Scripting::ClassBinding
bind
();
32
// NOLINTEND
33
};
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35
}
// namespace ScriptModuleMinecraft
MobEffect
Definition
MobEffect.h:27
ScriptModuleMinecraft::ScriptEffectType
Definition
ScriptEffectType.h:13
ScriptModuleMinecraft::ScriptEffectType::getName_V1
MCAPI::std::string getName_V1() const
ScriptModuleMinecraft::ScriptEffectType::getName_V2
MCAPI::std::string getName_V2() const
ScriptModuleMinecraft::ScriptEffectType::bind
static MCAPI ::Scripting::ClassBinding bind()
Scripting::ClassBinding
Definition
ClassBinding.h:10
src
mc
scripting
modules
minecraft
effects
ScriptEffectType.h
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for LeviLamina by
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