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ScriptPlayerInventoryComponentContainer.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/scripting/modules/minecraft/ScriptInventoryComponentContainer.h"
7
8// auto generated forward declare list
9// clang-format off
10class Container;
11class ItemContext;
12namespace Scripting { struct ClassBinding; }
13// clang-format on
14
15namespace ScriptModuleMinecraft {
16
18public:
19 // virtual functions
20 // NOLINTBEGIN
21 virtual ~ScriptPlayerInventoryComponentContainer() /*override*/ = default;
22
23 virtual ::Container* _tryGetContainer() const /*override*/;
24
25 virtual ::ItemContext _getItemContext(int slot) const /*override*/;
26 // NOLINTEND
27
28public:
29 // static functions
30 // NOLINTBEGIN
31 MCNAPI static ::Scripting::ClassBinding bindV010();
32 // NOLINTEND
33
34public:
35 // virtual function thunks
36 // NOLINTBEGIN
37 MCNAPI ::Container* $_tryGetContainer() const;
38
39 MCNAPI ::ItemContext $_getItemContext(int slot) const;
40
41
42 // NOLINTEND
43
44public:
45 // vftables
46 // NOLINTBEGIN
47 MCNAPI static void** $vftable();
48 // NOLINTEND
49};
50
51} // namespace ScriptModuleMinecraft
Definition Container.h:36
Definition ItemContext.h:23
Definition ScriptInventoryComponentContainer.h:19
Definition ScriptPlayerInventoryComponentContainer.h:17
static MCAPI ::Scripting::ClassBinding bindV010()
Definition ClassBinding.h:10