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LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
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General package installer
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Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
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ClientInputLockComponent.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/core/container/EnumSet.h"
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#include "mc/entity/components/ClientInputLockType.h"
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#include "mc/entity/enums/ClientInputLockCategory.h"
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struct
ClientInputLockComponent
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<2, 2, ::Bedrock::EnumSet<::ClientInputLockCategory, 13>> mActiveCategories;
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::ll::TypedStorage<2, 2, ::Bedrock::EnumSet<::ClientInputLockType, 11>> mClientInputLocks;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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#ifdef LL_PLAT_C
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MCNAPI
void
deserialize(uint data);
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#endif
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MCNAPI
void
setLockCategory
(::ClientInputLockCategory category,
bool
state);
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// NOLINTEND
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};
ClientInputLockComponent
Definition
ClientInputLockComponent.h:10
ClientInputLockComponent::setLockCategory
MCAPI void setLockCategory(::ClientInputLockCategory category, bool state)
src
mc
entity
components
ClientInputLockComponent.h
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