3#include "mc/_HeaderOutputPredefine.h"
18 MCAPI
static bool createChest(
27 ::std::string
const& lootTable
39 ::std::string
const& lootTable
51 ::std::string
const& lootTable
66 MCNAPI
static int getDoorRotation(
int structureOrientation, ushort inOrientation);
Definition BlockSource.h:72
Definition BoundingBox.h:13
Definition StructureHelpers.h:14
static MCAPI bool createMinecartChest(::StructurePiece &piece, ::BlockSource ®ion, ::BoundingBox const &chunkBB, ::Random &random, int x, int y, int z, int direction, ::std::string const &lootTable)
static MCAPI int getDoorRotation(int structureOrientation, ushort inOrientation)
static MCAPI void fillColumnDown(::StructurePiece &piece, ::BlockSource ®ion, ::Block const &block, int x, int startY, int z, ::BoundingBox const &chunkBB)
static MCAPI int getDirectionRotation(int structureOrientation, ushort inOrientation)
static MCAPI int getWeirdoDirectionRotation(int structureOrientation, ushort inOrientation)
static MCAPI int getTorchRotation(int structureOrientation, ushort torchOrientation)
static MCAPI int getFacingDirectionRotation(int structureOrientation, ushort inOrientation)
static MCAPI bool createDispenser(::StructurePiece &piece, ::BlockSource ®ion, ::BoundingBox const &chunkBB, ::Random &random, int x, int y, int z, int facing, ::std::string const &lootTable)
Definition StructurePiece.h:18