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ContainerInputLegendQuery.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/oreui/binding/QueryBase.h"
7#include "mc/client/gui/oreui/binding/properties/PropertyVector.h"
8#include "mc/deps/core/utility/NonOwnerPointer.h"
9
10// auto generated forward declare list
11// clang-format off
12namespace GameplayUI { struct GameplayUIContext; }
13namespace OreUI { struct ContainerInputLegendEntryPropertyObject; }
14// clang-format on
15
16namespace OreUI {
17
18class ContainerInputLegendQuery : public ::OreUI::QueryBase<::OreUI::ContainerInputLegendQuery> {
19public:
20 // member variables
21 // NOLINTBEGIN
22 ::ll::TypedStorage<
23 8,
24 120,
25 ::OreUI::PropertyVector<
26 ::OreUI::ContainerInputLegendEntryPropertyObject,
27 ::OreUI::ContainerInputLegendEntryPropertyObject>>
28 mEntries;
29 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::GameplayUI::GameplayUIContext>> mContext;
30 // NOLINTEND
31
32public:
33 // virtual functions
34 // NOLINTBEGIN
35 virtual void update(double) /*override*/;
36 // NOLINTEND
37
38public:
39 // virtual function thunks
40 // NOLINTBEGIN
41 MCNAPI void $update(double);
42 // NOLINTEND
43};
44
45} // namespace OreUI
Definition ContainerInputLegendQuery.h:7
Definition GameplayUIContext.h:7
Definition ContainerInputLegendEntryPropertyObject.h:7