3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/legacy/ActorUniqueID.h"
7#include "mc/world/actor/projectile/PredictableProjectile.h"
18 ::ll::TypedStorage<8, 8, ::ActorUniqueID> ownerId;
24 virtual void normalTick() ;
28 virtual ::ActorUniqueID getSourceUniqueID()
const ;
Definition IConstBlockSource.h:25
Definition LlamaSpit.h:14
MCAPI::ActorUniqueID $getSourceUniqueID() const
MCAPI float $getBrightness(float a, ::IConstBlockSource const ®ion) const
static MCAPI void ** $vftable()
Definition PredictableProjectile.h:8