20 ::ll::TypedStorage<4, 4, int> mBurstShots;
21 ::ll::TypedStorage<4, 4, float> mTargetInSightTime;
22 ::ll::TypedStorage<4, 4, float> mBurstCooldownTime;
23 ::ll::TypedStorage<4, 4, float> mChargeReadyTime;
24 ::ll::TypedStorage<4, 4, float> mChargeReloadTime;
25 ::ll::TypedStorage<4, 8, ::SharedTypes::FloatRange> mReloadTime;
26 ::ll::TypedStorage<4, 4, float> mAttackRadius;
27 ::ll::TypedStorage<4, 4, float> mAttackRadiusMin;
28 ::ll::TypedStorage<4, 4, float> mMaxRotationX;
29 ::ll::TypedStorage<4, 4, float> mMaxHeadRotationY;
30 ::ll::TypedStorage<4, 4, float> mRangedFov;
31 ::ll::TypedStorage<4, 4, float> mSpeedMultiplier;
32 ::ll::TypedStorage<1, 1, bool> mSetPersistent;
33 ::ll::TypedStorage<1, 1, bool> mSwing;
51 MCNAPI static ::std::string_view
const&
NAME();