3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/biome/surface/ISurfaceBuilder.h"
16namespace VanillaSurfaceBuilders {
22 ::ll::TypedStorage<8, 8, ::Block const&> mWaterBlock;
23 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::PerlinSimplexNoise>> mPuddleNoise;
28 SwampSurfaceBuilder& operator=(SwampSurfaceBuilder
const&);
29 SwampSurfaceBuilder(SwampSurfaceBuilder
const&);
30 SwampSurfaceBuilder();
41 virtual void buildSurfaceAt(
47 virtual bool getUsesDepthValue()
const ;
Definition ISurfaceBuilder.h:22
Definition LevelSeed64.h:5
Definition PerlinSimplexNoise.h:10
Definition SurfaceBuilderData.h:8
static MCAPI void ** $vftable()
MCAPI bool $getUsesDepthValue() const
MCAPI void $buildSurfaceAt(::ISurfaceBuilder::GlobalParameters const &globalParams, ::ISurfaceBuilder::SurfaceBuilderParameters const &surfaceBuilderParams, ::ISurfaceBuilder::PerColumnParameters const &columnParams) const
MCAPI void $initBuilder(::LevelSeed64 levelSeed)
MCAPI void $initBiomeSurface(::SurfaceBuilderData &surfaceBuilderData) const
MCAPI bool $isBestBuilder(::SurfaceBuilderData const &surfaceBuilderData) const
Definition ISurfaceBuilder.h:37
Definition ISurfaceBuilder.h:55
Definition ISurfaceBuilder.h:73