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Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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zip_progress.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
struct
zip_progress {
6
public
:
7
// member variables
8
// NOLINTBEGIN
9
::ll::UntypedStorage<8, 8>
mUnk253719;
10
::ll::UntypedStorage<8, 8>
mUnk470108;
11
::ll::UntypedStorage<8, 8>
mUnk49e1c9;
12
::ll::UntypedStorage<8, 8>
mUnkadd5c0;
13
::ll::UntypedStorage<8, 8>
mUnkce5bad;
14
::ll::UntypedStorage<8, 8>
mUnkdefb74;
15
::ll::UntypedStorage<8, 8>
mUnkb551ee;
16
::ll::UntypedStorage<8, 8>
mUnkba57bd;
17
::ll::UntypedStorage<8, 8>
mUnkcf5d4b;
18
::ll::UntypedStorage<8, 8>
mUnk7787db;
19
::ll::UntypedStorage<8, 8>
mUnkc66f83;
20
// NOLINTEND
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public
:
23
// prevent constructor by default
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zip_progress& operator=(zip_progress
const
&);
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zip_progress(zip_progress
const
&);
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zip_progress();
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};
ll::UntypedStorage
Definition
Alias.h:14
src
mc
external
libzip
libzip_mojang
zip_progress.h
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