3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/FlowerBlock.h"
29 virtual void _addHardCodedBlockComponents(
::Experiments const& experiments) ;
48 MCNAPI
void*
$ctor(::std::string
const& nameId,
int id);
Definition BlockQueuedTickEvent.h:16
Definition BlockRandomTickEvent.h:16
Definition BlockSource.h:72
Definition Experiments.h:14
MCAPI void $entityInside(::BlockSource ®ion, ::BlockPos const &, ::Actor &entity) const
MCAPI void _updateEyeblossomState(::BlockSource ®ion, ::BlockPos const &pos, ::Random &random, bool isMainBlock) const
MCAPI void $tick(::BlockEvents::BlockQueuedTickEvent &eventData) const
static MCAPI void ** $vftable()
MCAPI EyeblossomBlock(::std::string const &nameId, int id)
MCAPI void * $ctor(::std::string const &nameId, int id)
MCAPI void randomTick(::BlockEvents::BlockRandomTickEvent &eventData) const
MCAPI void $_addHardCodedBlockComponents(::Experiments const &experiments)
Definition FlowerBlock.h:21