3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/script_core/runtime/scripting/Result_deprecated.h"
7#include "mc/scripting/modules/minecraft/components/ScriptActorComponent.h"
14namespace ScriptModuleMinecraft {
20 virtual bool _isValid()
const ;
28 MCNAPI ::Scripting::Result_deprecated<::std::string>
getName()
const;
30 MCNAPI ::Scripting::Result_deprecated<void>
setDefaultScene(::std::string sceneId);
32 MCNAPI ::Scripting::Result_deprecated<void>
setName(::std::string name);
38 MCNAPI static ::Scripting::ClassBinding
bind();
Definition ScriptActorComponent.h:21
Definition ScriptNpcComponent.h:16
MCAPI ::Scripting::Result_deprecated<::std::string > getDefaultScene() const
MCAPI ::Scripting::Result_deprecated< void > setDefaultScene(::std::string sceneId)
MCAPI ::Scripting::Result_deprecated<::std::string > getName() const
MCAPI ::Scripting::Result_deprecated< void > setName(::std::string name)
static MCAPI ::Scripting::ClassBinding bind()
MCAPI bool $_isValid() const
static MCAPI char const *& ComponentId()
Definition ClassBinding.h:10