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ScriptNpcComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/script_core/runtime/scripting/Result_deprecated.h"
7#include "mc/scripting/modules/minecraft/components/ScriptActorComponent.h"
8
9// auto generated forward declare list
10// clang-format off
11namespace Scripting { struct ClassBinding; }
12// clang-format on
13
14namespace ScriptModuleMinecraft {
15
17public:
18 // virtual functions
19 // NOLINTBEGIN
20 virtual bool _isValid() const /*override*/;
21 // NOLINTEND
22
23public:
24 // member functions
25 // NOLINTBEGIN
26 MCNAPI ::Scripting::Result_deprecated<::std::string> getDefaultScene() const;
27
28 MCNAPI ::Scripting::Result_deprecated<::std::string> getName() const;
29
30 MCNAPI ::Scripting::Result_deprecated<void> setDefaultScene(::std::string sceneId);
31
32 MCNAPI ::Scripting::Result_deprecated<void> setName(::std::string name);
33 // NOLINTEND
34
35public:
36 // static functions
37 // NOLINTBEGIN
38 MCNAPI static ::Scripting::ClassBinding bind();
39 // NOLINTEND
40
41public:
42 // static variables
43 // NOLINTBEGIN
44 MCNAPI static char const*& ComponentId();
45 // NOLINTEND
46
47public:
48 // virtual function thunks
49 // NOLINTBEGIN
50 MCNAPI bool $_isValid() const;
51
52
53 // NOLINTEND
54};
55
56} // namespace ScriptModuleMinecraft
Definition ScriptActorComponent.h:21
Definition ScriptNpcComponent.h:16
MCAPI ::Scripting::Result_deprecated<::std::string > getDefaultScene() const
MCAPI ::Scripting::Result_deprecated< void > setDefaultScene(::std::string sceneId)
MCAPI ::Scripting::Result_deprecated<::std::string > getName() const
MCAPI ::Scripting::Result_deprecated< void > setName(::std::string name)
static MCAPI ::Scripting::ClassBinding bind()
static MCAPI char const *& ComponentId()
Definition ClassBinding.h:10