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BuddingAmethystBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/BlockType.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class Block;
12class BlockActor;
13class BlockPos;
14class BlockSource;
15class ItemInstance;
16namespace BlockEvents { class BlockRandomTickEvent; }
17// clang-format on
18
19class BuddingAmethystBlock : public ::BlockType {
20public:
21 // virtual functions
22 // NOLINTBEGIN
23 virtual ::ItemInstance asItemInstance(::Block const&, ::BlockActor const*) const /*override*/;
24
25 virtual void onProjectileHit(::BlockSource& region, ::BlockPos const& pos, ::Actor const&) const /*override*/;
26
27 virtual bool isSilentWhenJumpingOff() const /*override*/;
28 // NOLINTEND
29
30public:
31 // member functions
32 // NOLINTBEGIN
33 MCNAPI void randomTick(::BlockEvents::BlockRandomTickEvent& eventData) const;
34 // NOLINTEND
35
36public:
37 // virtual function thunks
38 // NOLINTBEGIN
39 MCNAPI ::ItemInstance $asItemInstance(::Block const&, ::BlockActor const*) const;
40
41 MCNAPI void $onProjectileHit(::BlockSource& region, ::BlockPos const& pos, ::Actor const&) const;
42
43 MCNAPI bool $isSilentWhenJumpingOff() const;
44
45
46 // NOLINTEND
47
48public:
49 // vftables
50 // NOLINTBEGIN
51 MCNAPI static void** $vftable();
52 // NOLINTEND
53};
Definition Actor.h:116
Definition BlockActor.h:30
Definition BlockRandomTickEvent.h:16
Definition BlockPos.h:14
Definition BlockSource.h:72
Definition Block.h:42
Definition BuddingAmethystBlock.h:19
MCAPI void $onProjectileHit(::BlockSource &region, ::BlockPos const &pos, ::Actor const &) const
MCAPI::ItemInstance $asItemInstance(::Block const &, ::BlockActor const *) const
MCAPI void randomTick(::BlockEvents::BlockRandomTickEvent &eventData) const
MCAPI bool $isSilentWhenJumpingOff() const
static MCAPI void ** $vftable()
Definition ItemInstance.h:15