Definition BaseLightTextureImageBuilder.h:5
MCAPI bool $buildImage(::BaseLightData const &lightData, ::mce::Image *targetImage, uint imageLength, float a, float ambientBoost, bool clampToMinimum)
MCAPI void $init(::Dimension *d)
MCAPI bool $buildImageSplit(::BaseLightData const &lightData, ::mce::Image *targetImage, uint imageLength, float a, bool clampToMinimum)