3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/scripting/modules/minecraft/primitiveshapes/ScriptLinePrimitive.h"
14namespace ScriptModuleMinecraft {
20 ::ll::TypedStorage<4, 4, float> mHeadRadius;
21 ::ll::TypedStorage<4, 4, float> mHeadLength;
22 ::ll::TypedStorage<4, 4, int> mSegments;
46 MCNAPI static ::Scripting::ClassBinding
bind();
MCAPI void $populatePacketData(::PrimitiveShapeDataPayload &packetShapeData) const
MCAPI void setHeadLength(float length)
static MCAPI void ** $vftable()
MCAPI void setHeadRadius(float radius)
MCAPI ScriptArrowPrimitive()
static MCAPI ::Scripting::ClassBinding bind()
MCAPI void $applyUpdatedData(::PrimitiveShapeDataPayload const &existing)
Definition ScriptLinePrimitive.h:17
Definition PrimitiveShapeDataPayload.h:27
Definition ClassBinding.h:10