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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Runs LLSE script plugins on LeviLamina
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General package installer
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Bedrock launcher for Windows and Android
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Scripted client input for mod tests
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Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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SaveContext.h
1
#pragma once
2
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#include "mc/_HeaderOutputPredefine.h"
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class
SaveContext
{
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public
:
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// SaveContext inner types define
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enum class
SaveOperation : uchar {
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DeepCopy = 0,
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ShallowCopy = 1,
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};
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enum class
SaveUseCase : uchar {
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SaveToDisk = 0,
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SendOverNetwork = 1,
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Clone = 2,
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Move = 3,
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BlockActorToItemUserData = 4,
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};
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public
:
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// member variables
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// NOLINTBEGIN
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::SaveContext::SaveUseCase mSaveUseCase{SaveUseCase::Clone};
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// NOLINTEND
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};
SaveContext
Definition
SaveContext.h:5
src
mc
world
item
SaveContext.h
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