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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Scripted client input for mod tests
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Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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SquidPreAiStepSystem.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated forward declare list
6
// clang-format off
7
class
StrictEntityContext
;
8
struct
LocalMoveVelocityComponent
;
9
struct
TickingSystemWithInfo
;
10
// clang-format on
11
12
class
SquidPreAiStepSystem
{
13
public
:
14
// static functions
15
// NOLINTBEGIN
16
MCNAPI
static
void
17
_doSquidPreAiStepSystem
(
::StrictEntityContext
const
&,
::LocalMoveVelocityComponent
& localMoveVelocityComponent);
18
19
MCNAPI static ::TickingSystemWithInfo
createSystem
();
20
// NOLINTEND
21
};
SquidPreAiStepSystem
Definition
SquidPreAiStepSystem.h:12
SquidPreAiStepSystem::_doSquidPreAiStepSystem
static MCAPI void _doSquidPreAiStepSystem(::StrictEntityContext const &, ::LocalMoveVelocityComponent &localMoveVelocityComponent)
SquidPreAiStepSystem::createSystem
static MCAPI ::TickingSystemWithInfo createSystem()
StrictEntityContext
Definition
StrictEntityContext.h:8
LocalMoveVelocityComponent
Definition
LocalMoveVelocityComponent.h:8
TickingSystemWithInfo
Definition
TickingSystemWithInfo.h:13
src
mc
entity
systems
SquidPreAiStepSystem.h
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