3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/ai/goal/BaseMoveToBlockGoal.h"
18 virtual bool canUse() ;
20 virtual bool canContinueToUse() ;
24 virtual void appendDebugInfo(::std::string& str)
const ;
26 virtual void _moveToBlock() ;
Definition BlockSource.h:72
Definition MoveToLandGoal.h:14
MCAPI bool $isValidTarget(::BlockSource ®ion, ::BlockPos const &pos)
MCAPI bool $canContinueToUse()
MCAPI void $appendDebugInfo(::std::string &str) const
MCAPI void $_moveToBlock()