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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Runs LLSE script plugins on LeviLamina
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Scripted client input for mod tests
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Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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ParticleEvent.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/client/particlesystem/particle/events/ParticleSoundEffectEvent.h"
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#include "mc/client/particlesystem/particle/events/ParticleVisualEffectEvent.h"
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#include "mc/util/molang/ExpressionNode.h"
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namespace
ParticleSystem {
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class
ParticleEvent
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 72, ::ParticleSystem::ParticleVisualEffectEvent> mVisualEffect;
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::ll::TypedStorage<4, 4, ::ParticleSystem::ParticleSoundEffectEvent> mSoundEffect;
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::ll::TypedStorage<8, 16, ::ExpressionNode> mEventExpression;
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::ll::TypedStorage<8, 32, ::std::string> mLogMessage;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCNAPI
~ParticleEvent
();
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCNAPI
void
$dtor
();
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// NOLINTEND
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};
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}
// namespace ParticleSystem
ParticleSystem::ParticleEvent
Definition
ParticleEvent.h:7
ParticleSystem::ParticleEvent::$dtor
MCAPI void $dtor()
ParticleSystem::ParticleEvent::~ParticleEvent
MCAPI ~ParticleEvent()
src-client
mc
client
particlesystem
particle
events
ParticleEvent.h
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