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LeviLamina
Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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VillageStart.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/level/levelgen/structure/StructureStart.h"
7
8
class
VillageStart
:
public
::StructureStart
{
9
public
:
10
// member variables
11
// NOLINTBEGIN
12
::ll::TypedStorage<1, 1, bool> mValid;
13
::ll::TypedStorage<1, 1, bool> mIsAbandoned;
14
// NOLINTEND
15
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public
:
17
// virtual functions
18
// NOLINTBEGIN
19
virtual
~VillageStart
()
/*override*/
=
default
;
20
21
virtual
bool
isValid()
const
/*override*/
;
22
23
virtual
bool
requiresNeighborAwareBlockUpgrade()
const
/*override*/
;
24
25
virtual ::std::string_view getStructureName()
const
/*override*/
;
26
// NOLINTEND
27
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public
:
29
// virtual function thunks
30
// NOLINTBEGIN
31
MCNAPI
bool
$isValid
()
const
;
32
33
MCNAPI
bool
$requiresNeighborAwareBlockUpgrade
()
const
;
34
35
MCNAPI ::std::string_view
$getStructureName
()
const
;
36
37
38
// NOLINTEND
39
};
StructureStart
Definition
StructureStart.h:15
VillageStart
Definition
VillageStart.h:8
VillageStart::$requiresNeighborAwareBlockUpgrade
MCAPI bool $requiresNeighborAwareBlockUpgrade() const
VillageStart::$getStructureName
MCAPI::std::string_view $getStructureName() const
VillageStart::$isValid
MCAPI bool $isValid() const
src
mc
world
level
levelgen
structure
VillageStart.h
Generated on
for LeviLamina by
1.16.1