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ScriptWaypointTextureSelector.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/ServerWaypoint.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace ScriptModuleMinecraft { struct ScriptWaypointTextureBounds; }
11namespace Scripting { struct InterfaceBinding; }
12// clang-format on
13
14namespace ScriptModuleMinecraft {
15
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<8, 24, ::std::vector<::ScriptModuleMinecraft::ScriptWaypointTextureBounds>> mTextureBoundsList;
21 // NOLINTEND
22
23public:
24 // member functions
25 // NOLINTBEGIN
26 MCNAPI ::ServerWaypoint::TextureSelector getNative() const;
27 // NOLINTEND
28
29public:
30 // static functions
31 // NOLINTBEGIN
32 MCNAPI static ::Scripting::InterfaceBinding bind();
33 // NOLINTEND
34};
35
36} // namespace ScriptModuleMinecraft
Definition ScriptWaypointTextureBounds.h:16
Definition ScriptWaypointTextureSelector.h:16
static MCAPI ::Scripting::InterfaceBinding bind()
MCAPI::ServerWaypoint::TextureSelector getNative() const
Definition InterfaceBinding.h:10