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CompoundCreatorScreenController.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/screens/controllers/ContainerScreenController.h"
7
8// auto generated forward declare list
9// clang-format off
10class BlockPos;
13class Player;
14struct ActorUniqueID;
15// clang-format on
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<8, 16, ::std::shared_ptr<::CompoundCreatorContainerManagerController>> mManagerController;
22 // NOLINTEND
23
24public:
25 // prevent constructor by default
26 CompoundCreatorScreenController();
27
28public:
29 // virtual functions
30 // NOLINTBEGIN
31 virtual ~CompoundCreatorScreenController() /*override*/ = default;
32
33 virtual bool _isStillValid() const /*override*/;
34
35 virtual ::std::string _getButtonXDescription() /*override*/;
36
37 virtual void _registerCoalesceOrder() /*override*/;
38
39 virtual void _registerAutoPlaceOrder() /*override*/;
40 // NOLINTEND
41
42public:
43 // member functions
44 // NOLINTBEGIN
45 MCNAPI CompoundCreatorScreenController(
46 ::std::shared_ptr<::ClientInstanceScreenModel> model,
47 ::Player& player,
48 ::BlockPos const& pos,
49 ::ActorUniqueID uniqueId
50 );
51 // NOLINTEND
52
53public:
54 // constructor thunks
55 // NOLINTBEGIN
56 MCNAPI void* $ctor(
57 ::std::shared_ptr<::ClientInstanceScreenModel> model,
58 ::Player& player,
59 ::BlockPos const& pos,
60 ::ActorUniqueID uniqueId
61 );
62 // NOLINTEND
63
64public:
65 // virtual function thunks
66 // NOLINTBEGIN
67 MCNAPI bool $_isStillValid() const;
68
69 MCNAPI ::std::string $_getButtonXDescription();
70
72
74 // NOLINTEND
75};
Definition BlockPos.h:14
Definition ClientInstanceScreenModel.h:5
Definition CompoundCreatorContainerManagerController.h:22
Definition CompoundCreatorScreenController.h:5
MCAPI bool $_isStillValid() const
MCAPI::std::string $_getButtonXDescription()
MCAPI void * $ctor(::std::shared_ptr<::ClientInstanceScreenModel > model, ::Player &player, ::BlockPos const &pos, ::ActorUniqueID uniqueId)
Definition ContainerScreenController.h:5
Definition Player.h:131
STL namespace.
Definition ActorUniqueID.h:5