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AttackTargetUtility.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class AABB;
8class Actor;
9class Vec3;
10// clang-format on
11
12namespace AttackTargetUtility {
13// functions
14// NOLINTBEGIN
15MCNAPI float calculateTargetXZDistanceSquared(::Vec3 const& attackerPosition, ::Actor const& target);
16
17MCNAPI ::AABB getTargetHitbox(::Actor const& target);
18// NOLINTEND
19
20} // namespace AttackTargetUtility
Definition AABB.h:18
Definition Actor.h:116
Definition Vec3.h:10