Skip to content
LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
English
English
简体中文
繁體中文
Auto
Light
Dark
Auto
Light
Dark
LeviLamina
User Guides
Developer Guides
API Guides
API Reference
Maintainer Guides
Resources
LeviLamina on GitHub
LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
On this page
LeviLamina
User Guides
Developer Guides
API Guides
API Reference
Maintainer Guides
Search
Ctrl
K
Loading...
Searching...
No Matches
AttackTargetUtility.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated forward declare list
6
// clang-format off
7
class
AABB
;
8
class
Actor
;
9
class
Vec3
;
10
// clang-format on
11
12
namespace
AttackTargetUtility {
13
// functions
14
// NOLINTBEGIN
15
MCNAPI
float
calculateTargetXZDistanceSquared(::Vec3
const
& attackerPosition, ::Actor
const
& target);
16
17
MCNAPI ::AABB getTargetHitbox(::Actor
const
& target);
18
// NOLINTEND
19
20
}
// namespace AttackTargetUtility
AABB
Definition
AABB.h:18
Actor
Definition
Actor.h:116
Vec3
Definition
Vec3.h:10
src
mc
util
AttackTargetUtility.h
Generated on
for LeviLamina by
1.16.1