3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/ai/goal/TemptBaseGoal.h"
14class TemptGoal :
public ::TemptBaseGoal {
18 ::ll::TypedStorage<4, 4, int> mPathfinderWaitTicks;
28 virtual bool canUse() ;
30 virtual void start() ;
36 virtual void updateMovement() ;
38 virtual void stopMovement() ;
40 virtual void appendDebugInfo(::std::string& str)
const ;
MCAPI TemptGoal(::Mob &mob, ::std::string name, ::GoalId const &goalId)
MCAPI void $updateMovement()
MCAPI void $stopMovement()
MCAPI void $appendDebugInfo(::std::string &str) const
static MCAPI void ** $vftable()
MCAPI void * $ctor(::Mob &mob, ::std::string name, ::GoalId const &goalId)