3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/RotatedPillarBlock.h"
22 virtual int getVariant(
::Block const& block)
const ;
Definition BlockActor.h:30
Definition BlockEntityFallOnEvent.h:17
static MCAPI void ** $vftable()
MCAPI void onFallOn(::BlockEvents::BlockEntityFallOnEvent &eventData) const
MCAPI int $getVariant(::Block const &block) const
MCAPI::ItemInstance $asItemInstance(::Block const &block, ::BlockActor const *) const
Definition ItemInstance.h:15
Definition RotatedPillarBlock.h:18