Skip to content
LeviMC
English
AutoLightDark
LeviLamina
Loading...
Searching...
No Matches
HayBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/RotatedPillarBlock.h"
7
8// auto generated forward declare list
9// clang-format off
10class Block;
11class BlockActor;
12class ItemInstance;
13namespace BlockEvents { class BlockEntityFallOnEvent; }
14// clang-format on
15
17public:
18 // virtual functions
19 // NOLINTBEGIN
20 virtual ::ItemInstance asItemInstance(::Block const& block, ::BlockActor const*) const /*override*/;
21
22 virtual int getVariant(::Block const& block) const /*override*/;
23 // NOLINTEND
24
25public:
26 // member functions
27 // NOLINTBEGIN
28 MCNAPI void onFallOn(::BlockEvents::BlockEntityFallOnEvent& eventData) const;
29 // NOLINTEND
30
31public:
32 // virtual function thunks
33 // NOLINTBEGIN
34 MCNAPI ::ItemInstance $asItemInstance(::Block const& block, ::BlockActor const*) const;
35
36 MCNAPI int $getVariant(::Block const& block) const;
37
38
39 // NOLINTEND
40
41public:
42 // vftables
43 // NOLINTBEGIN
44 MCNAPI static void** $vftable();
45 // NOLINTEND
46};
Definition BlockActor.h:30
Definition BlockEntityFallOnEvent.h:17
Definition Block.h:42
Definition HayBlock.h:16
static MCAPI void ** $vftable()
MCAPI void onFallOn(::BlockEvents::BlockEntityFallOnEvent &eventData) const
MCAPI int $getVariant(::Block const &block) const
MCAPI::ItemInstance $asItemInstance(::Block const &block, ::BlockActor const *) const
Definition ItemInstance.h:15
Definition RotatedPillarBlock.h:18