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GamefaceImeComposer.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace OreUI {
6
8public:
9 // member variables
10 // NOLINTBEGIN
11 ::ll::TypedStorage<8, 32, ::std::string> mComposition;
12 ::ll::TypedStorage<4, 4, int> mStartPosition;
13 ::ll::TypedStorage<4, 4, int> mMaxLength;
14 ::ll::TypedStorage<4, 4, int> mPositionOffset;
15 // NOLINTEND
16};
17
18} // namespace OreUI
Definition GamefaceImeComposer.h:7