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LeviLamina
Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
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Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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Dolphin.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/actor/ActorInitializationMethod.h"
7
#include "mc/world/actor/animal/WaterAnimal.h"
8
9
// auto generated forward declare list
10
// clang-format off
11
class
ActorDefinitionGroup
;
12
class
BlockPos
;
13
class
EntityContext
;
14
struct
ActorDefinitionIdentifier
;
15
struct
VariantParameterList
;
16
// clang-format on
17
18
class
Dolphin :
public
::WaterAnimal {
19
public
:
20
// prevent constructor by default
21
Dolphin();
22
23
public
:
24
// virtual functions
25
// NOLINTBEGIN
26
virtual
bool
canBePulledIntoVehicle()
const
/*override*/
;
27
28
virtual
float
_getWalkTargetValue(
::BlockPos
const
& pos)
/*override*/
;
29
30
virtual
bool
createAIGoals()
/*override*/
;
31
32
virtual
void
33
initializeComponents(::ActorInitializationMethod method,
::VariantParameterList
const
& params)
/*override*/
;
34
// NOLINTEND
35
36
public
:
37
// member functions
38
// NOLINTBEGIN
39
MCNAPI
Dolphin
(
40
::ActorDefinitionGroup
* definitions,
41
::ActorDefinitionIdentifier
const
& definitionName,
42
::EntityContext
& entityContext
43
);
44
// NOLINTEND
45
46
public
:
47
// constructor thunks
48
// NOLINTBEGIN
49
MCNAPI
void
*
$ctor
(
50
::ActorDefinitionGroup
* definitions,
51
::ActorDefinitionIdentifier
const
& definitionName,
52
::EntityContext
& entityContext
53
);
54
// NOLINTEND
55
56
public
:
57
// virtual function thunks
58
// NOLINTBEGIN
59
MCNAPI
bool
$canBePulledIntoVehicle
()
const
;
60
61
MCNAPI
float
$_getWalkTargetValue
(
::BlockPos
const
& pos);
62
63
MCNAPI
bool
$createAIGoals
();
64
65
MCNAPI
void
$initializeComponents
(::ActorInitializationMethod method,
::VariantParameterList
const
& params);
66
67
68
// NOLINTEND
69
70
public
:
71
// vftables
72
// NOLINTBEGIN
73
MCNAPI
static
void
**
$vftable
();
74
// NOLINTEND
75
};
ActorDefinitionGroup
Definition
ActorDefinitionGroup.h:26
BlockPos
Definition
BlockPos.h:14
Dolphin::Dolphin
MCAPI Dolphin(::ActorDefinitionGroup *definitions, ::ActorDefinitionIdentifier const &definitionName, ::EntityContext &entityContext)
Dolphin::$vftable
static MCAPI void ** $vftable()
Dolphin::$createAIGoals
MCAPI bool $createAIGoals()
Dolphin::$ctor
MCAPI void * $ctor(::ActorDefinitionGroup *definitions, ::ActorDefinitionIdentifier const &definitionName, ::EntityContext &entityContext)
Dolphin::$_getWalkTargetValue
MCAPI float $_getWalkTargetValue(::BlockPos const &pos)
Dolphin::$initializeComponents
MCAPI void $initializeComponents(::ActorInitializationMethod method, ::VariantParameterList const ¶ms)
Dolphin::$canBePulledIntoVehicle
MCAPI bool $canBePulledIntoVehicle() const
EntityContext
Definition
EntityContext.h:15
ActorDefinitionIdentifier
Definition
ActorDefinitionIdentifier.h:15
VariantParameterList
Definition
VariantParameterList.h:17
src
mc
world
actor
animal
Dolphin.h
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for LeviLamina by
1.16.1