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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Scripted client input for mod tests
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Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
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ContentLogScreenController.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/client/gui/DirtyFlag.h"
7
#include "mc/client/gui/GameEventNotification.h"
8
#include "mc/client/gui/screens/controllers/MinecraftScreenController.h"
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class
ContentLogScreenController
:
public
::MinecraftScreenController
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual ::ui::DirtyFlag handleGameEventNotification(::ui::GameEventNotification notification)
/*override*/
;
15
// NOLINTEND
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public
:
18
// virtual function thunks
19
// NOLINTBEGIN
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MCNAPI ::ui::DirtyFlag
$handleGameEventNotification
(::ui::GameEventNotification notification);
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCNAPI
static
void
**
$vftableForScreenController
();
27
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MCNAPI
static
void
**
$vftableForEnableNonOwnerReferences
();
29
// NOLINTEND
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};
ContentLogScreenController
Definition
ContentLogScreenController.h:5
ContentLogScreenController::$vftableForScreenController
static MCAPI void ** $vftableForScreenController()
ContentLogScreenController::$handleGameEventNotification
MCAPI::ui::DirtyFlag $handleGameEventNotification(::ui::GameEventNotification notification)
ContentLogScreenController::$vftableForEnableNonOwnerReferences
static MCAPI void ** $vftableForEnableNonOwnerReferences()
MinecraftScreenController
Definition
MinecraftScreenController.h:5
src-client
mc
client
gui
screens
controllers
ContentLogScreenController.h
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