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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Runs LLSE script plugins on LeviLamina
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General package installer
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Bedrock launcher for Windows and Android
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Scripted client input for mod tests
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Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
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EditorServerBusyStateService.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
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// auto generated inclusion list
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#include "mc/editor/EditorBusyStateServiceBase.h"
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namespace
Editor::Services {
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class
EditorServerBusyStateService
:
public
::Editor::Services::EditorBusyStateServiceBase
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual ::std::string_view getServiceName()
const
/*override*/
;
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virtual
bool
_writeCursor(
bool
shown)
/*override*/
;
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// NOLINTEND
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public
:
20
// static variables
21
// NOLINTBEGIN
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MCNAPI static ::std::string_view
const
&
ServiceName
();
23
// NOLINTEND
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public
:
26
// virtual function thunks
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// NOLINTBEGIN
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MCNAPI ::std::string_view
$getServiceName
()
const
;
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MCNAPI
bool
$_writeCursor
(
bool
shown);
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// NOLINTEND
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};
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}
// namespace Editor::Services
Editor::Services::EditorBusyStateServiceBase
Definition
EditorBusyStateServiceBase.h:16
Editor::Services::EditorServerBusyStateService
Definition
EditorServerBusyStateService.h:10
Editor::Services::EditorServerBusyStateService::$getServiceName
MCAPI::std::string_view $getServiceName() const
Editor::Services::EditorServerBusyStateService::$_writeCursor
MCAPI bool $_writeCursor(bool shown)
Editor::Services::EditorServerBusyStateService::ServiceName
static MCAPI ::std::string_view const & ServiceName()
src
mc
editor
EditorServerBusyStateService.h
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