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MoveThroughVillageGoal.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ai/goal/BaseGoal.h"
7
8// auto generated forward declare list
9// clang-format off
10class Mob;
11class Path;
12// clang-format on
13
14class MoveThroughVillageGoal : public ::BaseGoal {
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::TypedStorage<4, 4, float> mSpeedModifier;
19 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::Path>> mPath;
20 ::ll::TypedStorage<8, 8, ::Mob&> mMob;
21 // NOLINTEND
22
23public:
24 // prevent constructor by default
25 MoveThroughVillageGoal& operator=(MoveThroughVillageGoal const&);
26 MoveThroughVillageGoal(MoveThroughVillageGoal const&);
27 MoveThroughVillageGoal();
28
29public:
30 // virtual functions
31 // NOLINTBEGIN
32 virtual bool canUse() /*override*/;
33
34 virtual bool canContinueToUse() /*override*/;
35
36 virtual void start() /*override*/;
37
38 virtual void stop() /*override*/;
39
40 virtual void appendDebugInfo(::std::string& str) const /*override*/;
41 // NOLINTEND
42
43public:
44 // virtual function thunks
45 // NOLINTBEGIN
46 MCNAPI bool $canUse();
47
48 MCNAPI bool $canContinueToUse();
49
50 MCNAPI void $start();
51
52 MCNAPI void $stop();
53
54 MCNAPI void $appendDebugInfo(::std::string& str) const;
55
56
57 // NOLINTEND
58};
Definition BaseGoal.h:12
Definition Mob.h:58
MCAPI void $appendDebugInfo(::std::string &str) const
MCAPI bool $canContinueToUse()
Definition Path.h:16