3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/item/HandSlot.h"
7#include "mc/world/item/Item.h"
25 virtual int getEnchantSlot()
const ;
29 virtual bool useInterruptedByAttacking()
const ;
34 virtual ::InteractionResult _useOn(
Definition BlockSource.h:72
Definition BrushItem.h:21
MCAPI int $getEnchantSlot() const
MCAPI bool $useInterruptedByAttacking() const
MCAPI bool $dispense(::BlockSource ®ion, ::Container &container, int slot, ::Vec3 const &pos, uchar) const
static MCAPI void ** $vftable()
MCAPI::InteractionResult $_useOn(::ItemStack &item, ::Actor &entity, ::BlockPos pos, uchar face, ::HandSlot handSlot, ::Vec3 const &clickPos) const
MCAPI void $hurtActor(::ItemStack &item, ::Actor &actor, ::Mob &attacker) const
Definition Container.h:36
Definition InteractionResult.h:5
Definition ItemStack.h:26