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JSONSchemaPath.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5enum class JSONSchemaPath : uchar {
6 Biome = 0,
7 Block = 1,
8 BlockComponents = 2,
9 Camera = 3,
10 Common = 4,
11 CraftingCatalog = 5,
12 DataDrivenUi = 6,
13 Dimension = 7,
14 Entity = 8,
15 Item = 9,
16 ItemCommon = 10,
17 ItemComponents = 11,
18 Packaging = 12,
19 Particles = 13,
20 Rendering = 14,
21 ServerConfig = 15,
22 Sound = 16,
23 Spawn = 17,
24 Structure = 18,
25 VoxelShapes = 19,
26 World = 20,
27 WorldCommon = 21,
28 WorldComponents = 22,
29};
Definition Biome.h:23
Definition Block.h:42
Definition Dimension.h:86
Definition Item.h:73
Definition Sound.h:5