3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/biome/surface/ISurfaceBuilder.h"
7#include "mc/world/level/block/BlockColor.h"
8#include "mc/world/level/levelgen/synth/MesaSurfaceBuilderNoises.h"
17namespace VanillaSurfaceBuilders {
23 ::ll::TypedStorage<1, 192, ::std::array<::BlockColor, 192>> mColorBands;
24 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::MesaSurfaceBuilderNoises>> mNoises;
36 virtual void buildSurfaceAt(
42 virtual bool getUsesDepthValue()
const ;
Definition ISurfaceBuilder.h:22
Definition LevelSeed64.h:5
Definition MesaSurfaceBuilderNoises.h:9
Definition SurfaceBuilderData.h:8
Definition MesaSurfaceBuilder.h:19
MCAPI void $initBuilder(::LevelSeed64 levelSeed)
MCAPI bool $isBestBuilder(::SurfaceBuilderData const &surfaceBuilderData) const
MCAPI bool $getUsesDepthValue() const
MCAPI void $buildSurfaceAt(::ISurfaceBuilder::GlobalParameters const &globalParams, ::ISurfaceBuilder::SurfaceBuilderParameters const &surfaceBuilderParams, ::ISurfaceBuilder::PerColumnParameters const &columnParams) const
MCAPI void $initBiomeSurface(::SurfaceBuilderData &surfaceBuilderData) const
Definition ISurfaceBuilder.h:37
Definition ISurfaceBuilder.h:55
Definition ISurfaceBuilder.h:73