3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/ActorBlockBase.h"
7#include "mc/world/level/block/BlockType.h"
8#include "mc/world/level/block/CopperBlock.h"
25 CopperGolemStatueBlock();
30 virtual bool isInteractiveBlock()
const ;
32 virtual ::ItemInstance asItemInstance(
::Block const& block,
::BlockActor const* blockActor)
const ;
34 virtual bool hasComparatorSignal()
const ;
54 MCNAPI static ::std::array<::std::string_view, 4>
const& POSES();
Definition BlockActor.h:30
Definition ActorInternalEvent.h:17
Definition BlockPlayerInteractEvent.h:18
Definition BlockSource.h:72
Definition CopperBlock.h:7
MCAPI void * $ctor(::std::string const &nameId, int id, ::CopperBlockSet const &copperSet)
static MCAPI void ** $vftable()
MCAPI::ItemInstance $asItemInstance(::Block const &block, ::BlockActor const *blockActor) const
MCAPI int $getComparatorSignal(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, uchar dir) const
MCAPI bool $hasComparatorSignal() const
MCAPI bool $isInteractiveBlock() const
MCAPI void use(::BlockEvents::BlockPlayerInteractEvent &eventData) const
MCAPI CopperGolemStatueBlock(::std::string const &nameId, int id, ::CopperBlockSet const &copperSet)
MCAPI void onEvent(::BlockEvents::ActorInternalEvent &event) const
Definition ItemInstance.h:15
Definition CopperBlockSet.h:14