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TropicalFish.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorInitializationMethod.h"
7#include "mc/world/actor/animal/WaterAnimal.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
13class EntityContext;
16// clang-format on
17
18class TropicalFish : public ::WaterAnimal {
19public:
20 // prevent constructor by default
21 TropicalFish();
22
23public:
24 // virtual functions
25 // NOLINTBEGIN
26 virtual bool startRiding(::Actor& vehicle, bool forceRiding) /*override*/;
27
28 virtual bool createAIGoals() /*override*/;
29
30 virtual void
31 initializeComponents(::ActorInitializationMethod method, ::VariantParameterList const& params) /*override*/;
32
33 virtual void onSynchedDataUpdate(int dataId) /*override*/;
34 // NOLINTEND
35
36public:
37 // member functions
38 // NOLINTBEGIN
40 ::ActorDefinitionGroup* definitions,
41 ::ActorDefinitionIdentifier const& definitionName,
42 ::EntityContext& entityContext
43 );
44 // NOLINTEND
45
46public:
47 // constructor thunks
48 // NOLINTBEGIN
49 MCNAPI void* $ctor(
50 ::ActorDefinitionGroup* definitions,
51 ::ActorDefinitionIdentifier const& definitionName,
52 ::EntityContext& entityContext
53 );
54 // NOLINTEND
55
56public:
57 // virtual function thunks
58 // NOLINTBEGIN
59 MCNAPI bool $startRiding(::Actor& vehicle, bool forceRiding);
60
61 MCNAPI bool $createAIGoals();
62
63 MCNAPI void $initializeComponents(::ActorInitializationMethod method, ::VariantParameterList const& params);
64
65 MCNAPI void $onSynchedDataUpdate(int dataId);
66
67
68 // NOLINTEND
69
70public:
71 // vftables
72 // NOLINTBEGIN
73 MCNAPI static void** $vftable();
74 // NOLINTEND
75};
Definition ActorDefinitionGroup.h:26
Definition Actor.h:116
Definition EntityContext.h:15
MCAPI TropicalFish(::ActorDefinitionGroup *definitions, ::ActorDefinitionIdentifier const &definitionName, ::EntityContext &entityContext)
MCAPI bool $startRiding(::Actor &vehicle, bool forceRiding)
static MCAPI void ** $vftable()
MCAPI void $onSynchedDataUpdate(int dataId)
MCAPI void $initializeComponents(::ActorInitializationMethod method, ::VariantParameterList const &params)
MCAPI void * $ctor(::ActorDefinitionGroup *definitions, ::ActorDefinitionIdentifier const &definitionName, ::EntityContext &entityContext)
MCAPI bool $createAIGoals()
Definition ActorDefinitionIdentifier.h:15
Definition VariantParameterList.h:17