Skip to content
LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
English
English
简体中文
繁體中文
Auto
Light
Dark
Auto
Light
Dark
LeviLamina
User Guides
Developer Guides
API Guides
API Reference
Maintainer Guides
Resources
LeviLamina on GitHub
LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
On this page
LeviLamina
User Guides
Developer Guides
API Guides
API Reference
Maintainer Guides
Search
Ctrl
K
Loading...
Searching...
No Matches
TropicalFish.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/actor/ActorInitializationMethod.h"
7
#include "mc/world/actor/animal/WaterAnimal.h"
8
9
// auto generated forward declare list
10
// clang-format off
11
class
Actor
;
12
class
ActorDefinitionGroup
;
13
class
EntityContext
;
14
struct
ActorDefinitionIdentifier
;
15
struct
VariantParameterList
;
16
// clang-format on
17
18
class
TropicalFish :
public
::WaterAnimal {
19
public
:
20
// prevent constructor by default
21
TropicalFish();
22
23
public
:
24
// virtual functions
25
// NOLINTBEGIN
26
virtual
bool
startRiding(::Actor& vehicle,
bool
forceRiding)
/*override*/
;
27
28
virtual
bool
createAIGoals()
/*override*/
;
29
30
virtual
void
31
initializeComponents(::ActorInitializationMethod method,
::VariantParameterList
const
& params)
/*override*/
;
32
33
virtual
void
onSynchedDataUpdate(
int
dataId)
/*override*/
;
34
// NOLINTEND
35
36
public
:
37
// member functions
38
// NOLINTBEGIN
39
MCNAPI
TropicalFish
(
40
::ActorDefinitionGroup
* definitions,
41
::ActorDefinitionIdentifier
const
& definitionName,
42
::EntityContext
& entityContext
43
);
44
// NOLINTEND
45
46
public
:
47
// constructor thunks
48
// NOLINTBEGIN
49
MCNAPI
void
*
$ctor
(
50
::ActorDefinitionGroup
* definitions,
51
::ActorDefinitionIdentifier
const
& definitionName,
52
::EntityContext
& entityContext
53
);
54
// NOLINTEND
55
56
public
:
57
// virtual function thunks
58
// NOLINTBEGIN
59
MCNAPI
bool
$startRiding
(::Actor& vehicle,
bool
forceRiding);
60
61
MCNAPI
bool
$createAIGoals
();
62
63
MCNAPI
void
$initializeComponents
(::ActorInitializationMethod method,
::VariantParameterList
const
& params);
64
65
MCNAPI
void
$onSynchedDataUpdate
(
int
dataId);
66
67
68
// NOLINTEND
69
70
public
:
71
// vftables
72
// NOLINTBEGIN
73
MCNAPI
static
void
**
$vftable
();
74
// NOLINTEND
75
};
ActorDefinitionGroup
Definition
ActorDefinitionGroup.h:26
Actor
Definition
Actor.h:116
EntityContext
Definition
EntityContext.h:15
TropicalFish::TropicalFish
MCAPI TropicalFish(::ActorDefinitionGroup *definitions, ::ActorDefinitionIdentifier const &definitionName, ::EntityContext &entityContext)
TropicalFish::$startRiding
MCAPI bool $startRiding(::Actor &vehicle, bool forceRiding)
TropicalFish::$vftable
static MCAPI void ** $vftable()
TropicalFish::$onSynchedDataUpdate
MCAPI void $onSynchedDataUpdate(int dataId)
TropicalFish::$initializeComponents
MCAPI void $initializeComponents(::ActorInitializationMethod method, ::VariantParameterList const ¶ms)
TropicalFish::$ctor
MCAPI void * $ctor(::ActorDefinitionGroup *definitions, ::ActorDefinitionIdentifier const &definitionName, ::EntityContext &entityContext)
TropicalFish::$createAIGoals
MCAPI bool $createAIGoals()
ActorDefinitionIdentifier
Definition
ActorDefinitionIdentifier.h:15
VariantParameterList
Definition
VariantParameterList.h:17
src
mc
world
actor
animal
TropicalFish.h
Generated on
for LeviLamina by
1.16.1